Project Type | Game Jam |
Team Size | 2 |
Duration | 6 days |
Software Used | Unreal Engine 5 |
Primary Role | Designer & Programmer |
Tech Cowboy is a shooter built in UE5 with a top-down view. It was created for Epic Games' 2023 Game Jam.
My role in the project was game designer and programmer. I handled the majority of the gameplay design (80%) and almost all of the programming (95%).
This was my first game jam and it was a great experience overall.
We set out to create a game that we thought we could reasonably finish within the deadline (1 week), given our lack of experience at this time, we decided on a simple game idea. The game also had to fit the theme 'Antiquated Future', our take on this was an alien invasion.
Our idea for the game was a cowboy that gets invaded by aliens and you have to try survive. The player's goals would be to upgrade their abilities and power using currency gained from killing enemies, and a long term goal of ending the invasion (we didn't implement this). To keep the players engaged, We wanted to rely on a fun feeling of gameplay through impactful hit sounds and VFX, and interesting uses of abilities.
We didn't get a lot of player feedback due to not many people playing the game, but the feedback we did get was related to the character being too small and hard to see, and enemies being hard to spot because of their shadows.
I learnt a lot but I'm going to work on other projects and prototypes.